VirZOOM Inc.

VirZOOM Virtual Reality Bike Controller

Cambridge, MA

http://www.VirZOOM.com

Total Raised
$76,065.76
Total Payout
$82,151.02
Instructions

19.46% Annualized $1.0800 for every $1.00

5 MonthsCo-Op Completed

47% PercentileAnnualized Co-Op Profit Margin Rank


“This is a fantastic product. I am not the type of person who would look forward to riding an exercise bike or going to a gym. I know that I should, but don't. But, this is really different. This is FUN.” - Amazon Product Review


VirZOOM creates engaging VR experiences powered by you. Pedal your VirZOOM Controller to propel yourself through endlessly exciting VR games. Power a horse in a race, a tank in battle, a flying pegasus through the forests. Patent pending software controls keep you feeling good. A workout without the work.

In early 2014,  VirZOOM co-founders Eric Janszen and Eric Malafeew set out to get the sedentary consumer moving with a new concept: virtual reality exercise games. They committed themselves to creating a fun way to exercise using virtual reality to get millions of under-exercised consumers on the road to health and fitness. The result is an entirely new kind of game and exercise called virtual sports (vSports). 

vSports is real physical competition in virtual worlds based on VirZOOM's inexpensive and versatile patent pending virtual reality exercise game platform. With partners Fitbit, Life Fitness, HTC, and AMD only VirZOOM can bring exciting physical and immersive online virtual game competition to millions of consumers all over the world. Players of all ages engage in thrilling competitive virtual challenges to consumers including cycling, F1 racing, and tank battles all powered by the player. Players can engage in real time online challenges or engage at a later time for high score. VirZOOM statistics show customers do not get bored with vSports the way they do with other indoor equipment-based exercise. The play VirZOOM vSports for longer periods more frequently over time.

VirZOOM employs an exciting new technology, virtual reality, to solve an old and very large customer problem: motivating sedentary people of all ages to exercise.

We're also excited to have received attention at the CES tradeshow! Check us out.

In order to ensure our multiple resellers have adequate inventory on hand to meet demand, we are increasing our production levels and came to the Kickfurther community for support. We are excited to bring the Kickfurther community into our future of Gaming & Fitness!

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